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Ys III: Wanderers from Ys
Ys III: Wanderers from Ys
Publishers: Nihon Falcom, Tonkin House
Release date: Nov 1991
Summary:
Adol Christin's long-time friend, Dogi, wishes to return to his home town of Redmont after hearing about strange disturbances that are happening there. Always looking for an adventure, Adol joins him and soon finds out the cause of this new evil. Ys III: Wanderers from Ys breaks away from the "bumping into enemies" battle system of the first two games, allowing Adol to control his sword in a variety of directions. Beside changing the battle system, the game's perspective switches to a side-scrolling view, as opposed to the top-down one of the previous games. Adol also has the ability to jump now. New to the series is the use of magical rings, which give Adol different powering-up abilities such as healing and shielding. The game also uses various key items found along the way to solve minor puzzles and progress the story.
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Page references:
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EGM issue # 27, Oct 1991
Page #129 ( Article )
EGM issue # 29, Dec 1991
Page #106 ( Ads )
EGM issue # 30, Jan 1992
Page #86 ( Ads )
EGM issue # 35, Jun 1992
Page #82 ( Ads )
EGM issue # 40, Nov 1992
Page #143 ( Inset )
GamePro issue # 31, Feb 1992
Page #42 ( Ads )
GamePro issue # 32, Mar 1992
Page #42 ( Ads )
GamePro issue # 33, Apr 1992
Page #56 ( Ads )
GamePro issue # 34, May 1992
Page #44 ( Ads )
GamePro issue # 35, Jun 1992
Page #106 ( Ads )
Sega Visions issue # 7, Dec 1991
Page #12 ( Ads )