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Might and Magic II: Gates to Another World
Might and Magic II: Gates to Another World
Publishers: Electronic Arts, StarCraft, Inc.
Release date: Dec 1991
Summary:
The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself. A balanced party is a necessity in this game. There are several locations and items that are restricted to certain genders, alignments, or races. A party made up of Good Human Males won't get you very far. Time plays a large role in this game. Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on. If you wait too long, your characters' statistics will change to reflect their aging.
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Page references:
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EGM issue # 20, Mar 1991
Page #89 ( Article )
EGM issue # 25, Aug 1991
Page #12 ( Ads )
EGM issue # 25, Aug 1991
Page #125 ( Preview )
EGM issue # 26, Sep 1991
Page #65 ( Tips )
EGM issue # 27, Oct 1991
Page #83 ( Article )
EGM issue # 40, Nov 1992
Page #129 ( Inset )
GamePro issue # 25, Aug 1991
Page #64 ( Ads )
GamePro issue # 30, Jan 1992
Page #151 ( Tips )
GamePro issue # 31, Feb 1992
Page #59 ( Tips )
GamePro issue # 31, Feb 1992
Page #60 ( Tips )