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Blockout
Blockout
Publishers: Tec Toy, Rainbow Arts
Release date: Sep 1991
Summary:
Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces. Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.
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Page references:
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EGM issue # 24, Jul 1991
Page #76 ( Ads )
EGM issue # 27, Oct 1991
Page #71 ( Article )
EGM issue # 40, Nov 1992
Page #123 ( Inset )
GamePro issue # 24, Jul 1991
Page #28 ( Ads )
Sega Visions issue # 5, Jul 1991
Page #4 ( Ads )