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Marble Madness
Marble Madness
Publishers: Electronic Arts, Atari Games
Release date: Dec 1992
Summary:
Marble Madness is an isometric platform game in which the player manipulates an onscreen marble from a third-person perspective. The player controls the marble's movements with a trackball, though most home versions use game controllers with directional pads. The aim of the game is for the player to complete six maze-like, isometric race courses before a set amount of time expires. When a player completes a race, the remaining time is added to the next race's allotted time. The game also allows two players to compete against each other. Courses are populated with various objects and enemies designed to obstruct the player. As the game progresses, the courses become increasingly difficult and introduce more enemies and obstacles. Each course has a distinct visual theme. For example, the first race, titled "Practice", is a simple course that is much shorter than the others, while the fifth race, named "Silly", features polka-dot patterns and is oriented in a direction opposite from the other courses
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Page references:
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EGM issue # 41, Dec 1992
Page #96 ( Ads )
EGM issue # 42, Jan 1993
Page #82 ( Ads )
EGM issue # 43, Feb 1993
Page #66 ( Ads )
EGM issue # 47, Jun 1993
Page #88 ( Ads )
EGM issue # 48, Jul 1993
Page #19 ( Ads )
EGM issue # 52, Nov 1993
Page #76 ( Ads )
GamePro issue # 36, Jul 1992
Page #90 ( Preview )
GamePro issue # 41, Dec 1992
Page #105 ( Ads )
GamePro issue # 42, Jan 1993
Page #229 ( Ads )
GamePro issue # 48, Jul 1993
Page #54 ( Ads )
GamePro issue # 49, Aug 1993
Page #64 ( Ads )
Sega Visions issue # 10, Nov 1992
Page #48 ( Ads )
Sega Visions issue # 11, Feb 1993
Page #76 ( Ads )
Sega Visions issue # 13, Jun 1993
Page #99 ( Ads )