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Super Street Fighter II Turbo
Super Street Fighter II Turbo
Publishers: Capcom, GameTek, Inc.
Release date: Apr 1994
Summary:
Super Street Fighter II Turbo, released in Japan as Super Street Fighter II X: Grand Master Challenge, is a competitive fighting game released for the arcades by Capcom in 1994. It is the fifth installment in the Street Fighter II sub-series of Street Fighter games, following Super Street Fighter II: The New Challengers. Like its predecessor, it ran on the CP System II hardware. Super Turbo introduced several new gameplay mechanics not present in previous versions of Street Fighter II, including the addition of Super Combos and air combos. It also introduced the secret character Akuma, who would go on to become a recurring character in later Street Fighter installments and other Capcom fighting games. Super Turbo was originally ported to the 3DO Interactive Multiplayer, followed by the PlayStation and Sega Saturn (under the title of Super Street Fighter II Turbo: The Ultimate Championship) as part of the Street Fighter Collection, and for the Dreamcast in Japan under the title of Super Street Fighter II X for Matching Service. A remake of the game was released for the PlayStation 3 and Xbox 360 titled Super Street Fighter II Turbo HD Remix.
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Page references:
46
Average Score
90%
Slasher Quan
Graphics
4.5
Sound
4.0
Gameplay
5.0
FunFactor
4.5
4.5
90%
Pricing Information
Used : Complete: New:
46 results
EGM issue # 57, Apr 1994
Page #68 ( Preview )
EGM issue # 57, Apr 1994
Page #70 ( Preview )
EGM issue # 58, May 1994
Page #0 ( Cover )
EGM issue # 58, May 1994
Page #111 ( Preview )
EGM issue # 58, May 1994
Page #112 ( Preview )
EGM issue # 58, May 1994
Page #113 ( Preview )
EGM issue # 58, May 1994
Page #114 ( Preview )
EGM issue # 60, Jul 1994
Page #34 ( Tips )
EGM issue # 62, Sep 1994
Page #209 ( Tips )
EGM2 issue # 1, Jul 1994
Page #127 ( Article )
EGM2 issue # 1, Jul 1994
Page #129 ( Article )
EGM2 issue # 1, Jul 1994
Page #131 ( Article )
EGM2 issue # 1, Jul 1994
Page #133 ( Article )
EGM2 issue # 1, Jul 1994
Page #135 ( Article )
EGM2 issue # 1, Jul 1994
Page #137 ( Article )
EGM2 issue # 1, Jul 1994
Page #139 ( Article )
EGM2 issue # 1, Jul 1994
Page #141 ( Article )
EGM2 issue # 1, Jul 1994
Page #143 ( Article )
EGM2 issue # 1, Jul 1994
Page #145 ( Article )
EGM2 issue # 1, Jul 1994
Page #147 ( Article )
EGM2 issue # 1, Jul 1994
Page #148 ( Article )
GamePro issue # 55, Feb 1994
Page #167 ( Tips )
GamePro issue # 57, Apr 1994
Page #23 ( Preview )
GamePro issue # 58, May 1994
Page #24 ( Preview )
GamePro issue # 59, Jun 1994
Page #163 ( Tips )
GamePro issue # 59, Jun 1994
Page #164 ( Tips )
GamePro issue # 59, Jun 1994
Page #165 ( Tips )
GamePro issue # 60, Jul 1994
Page #40 ( Review )
GamePro issue # 60, Jul 1994
Page #153 ( Article )
GamePro issue # 61, Aug 1994
Page #74 ( Strategy )
GamePro issue # 61, Aug 1994
Page #75 ( Strategy )
GamePro issue # 61, Aug 1994
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GamePro issue # 61, Aug 1994
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GamePro issue # 61, Aug 1994
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GamePro issue # 61, Aug 1994
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GamePro issue # 61, Aug 1994
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GamePro issue # 61, Aug 1994
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GamePro issue # 61, Aug 1994
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GamePro issue # 61, Aug 1994
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GamePro issue # 61, Aug 1994
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GamePro issue # 61, Aug 1994
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GamePro issue # 61, Aug 1994
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GamePro issue # 61, Aug 1994
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GamePro issue # 61, Aug 1994
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GamePro issue # 61, Aug 1994
Page #89 ( Strategy )
GamePro issue # 65, Dec 1994
Page #263 ( Tips )