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Killer Instinct
Killer Instinct
Publishers: Nintendo, Playtronic
Release date: Oct 1994
Summary:
Killer Instinct is a fighting game developed by Rare and published by Midway and Nintendo. It was released as an arcade game in the fall of 1994 and, the following year, ported to the Super Nintendo Entertainment System (SNES) and the Game Boy. The game's plot involves an all-powerful corporation organising a fighting tournament. The story was adapted in a limited comic book series published under the short-lived Acclaim Comics imprint. Killer Instinct features several gameplay elements unique to fighting games of the time. Instead of fighting enemies in best-of-three rounds bouts, each player has two life bars. The player that depletes the other player's life bars first wins the match. The game also introduced "auto-doubles", a feature which allows players to press a certain sequence of buttons to make characters automatically perform combos on opponents. Also featured in the game are "combo breakers", special defensive moves that can interrupt combos.
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Page references:
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EGM issue # 61, Aug 1994
Page #166 ( Article )
EGM issue # 64, Nov 1994
Page #186 ( Article )
EGM issue # 65, Dec 1994
Page #85 ( Article )
EGM issue # 66, Jan 1995
Page #0 ( Cover )
EGM issue # 66, Jan 1995
Page #191 ( Article )
EGM issue # 66, Jan 1995
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EGM issue # 66, Jan 1995
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EGM issue # 66, Jan 1995
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EGM issue # 66, Jan 1995
Page #195 ( Article )
EGM2 issue # 6, Dec 1994
Page #173 ( Review )
EGM2 issue # 6, Dec 1994
Page #174 ( Review )
EGM2 issue # 9, Mar 1995
Page #51 ( Tips )
EGM2 issue # 10, Apr 1995
Page #49 ( Tips )
GamePro issue # 62, Sep 1994
Page #37 ( Article )
GamePro issue # 65, Dec 1994
Page #295 ( Preview )
GamePro issue # 66, Jan 1995
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GamePro issue # 67, Feb 1995
Page #22 ( Preview )
GamePro issue # 67, Feb 1995
Page #139 ( Review )
GamePro issue # 67, Feb 1995
Page #140 ( Review )
GamePro issue # 67, Feb 1995
Page #141 ( Review )
GamePro issue # 67, Feb 1995
Page #142 ( Review )
GamePro issue # 67, Feb 1995
Page #143 ( Review )
GamePro issue # 68, Mar 1995
Page #0 ( Cover )
GamePro issue # 68, Mar 1995
Page #27 ( Preview )
GamePro issue # 68, Mar 1995
Page #28 ( Preview )
GamePro issue # 68, Mar 1995
Page #78 ( Strategy )
GamePro issue # 68, Mar 1995
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GamePro issue # 68, Mar 1995
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GamePro issue # 68, Mar 1995
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GamePro issue # 68, Mar 1995
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GamePro issue # 68, Mar 1995
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GamePro issue # 68, Mar 1995
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GamePro issue # 68, Mar 1995
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GamePro issue # 68, Mar 1995
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GamePro issue # 68, Mar 1995
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GamePro issue # 68, Mar 1995
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GamePro issue # 68, Mar 1995
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GamePro issue # 68, Mar 1995
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GamePro issue # 68, Mar 1995
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GamePro issue # 68, Mar 1995
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GamePro issue # 68, Mar 1995
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GamePro issue # 70, May 1995
Page #109 ( Tips )
GamePro issue # 70, May 1995
Page #117 ( Strategy )
GamePro issue # 70, May 1995
Page #118 ( Strategy )
GamePro issue # 70, May 1995
Page #119 ( Strategy )
GamePro issue # 70, May 1995
Page #120 ( Strategy )
GamePro issue # 71, Jun 1995
Page #45 ( Article )
GamePro issue # 74, Sep 1995
Page #136 ( Preview )
Nintendo Power issue # 63, Aug 1994
Page #109 ( Article )
Nintendo Power issue # 64, Sep 1994
Page #23 ( Preview )